function  MyDynDrawLine() {
    var _isGetPt1 = true;
    var _pt1;
    var _pt2;

    // 具体的拖放操作,必须实现这个函数。
    this.sampler = function () {

        var inType = InType.kGetBegan;
        if(!_isGetPt1)
            inType = InType.kGetEnd;

        var ret =  this.acquirePoint(inType);
        if(ret.status == DragStatus.kNormal)
        {
            if(_isGetPt1)
                _pt1 = ret.pt;
            else
                _pt2 = ret.pt;

        }
        return ret.status;
    }

    // 具体的拖放操作,必须实现这个函数。
    this.done = function(dragStatus)
    {
        if(_isGetPt1)
        {
            //MxJigCmdManager.Test();
            // sKeyWord	= _T("[回退(U)/圆弧(A)/宽度(W)]");
            // sKeyWord = "U L"
            //MxJigCmdManager.setKeywordList("[回退(U)/圆弧(A)/宽度(W)]")
            //let retGet = MxJigCmdManager.GetCommandLineContent(0x08 | 0x02);
            //MxJigCmdManager.ProcCommandRetResult(retGet.iRet ,"\n 需要点或选项关键字。 \n");
            _isGetPt1 = false;
            return DoneStatius.kContinueCommand;
        }
        else
        {
            var sTemp = '[{0},{1},{2},{3},"{4}"]'.format(
                _pt1.x, _pt1.y,
                _pt2.x, _pt2.y,MxFun.getCurrentColor()
            );

            MxFun.call('drawLine', sTemp, function (ret) {
                console.log(ret);
            });

            return DoneStatius.kExitCommand;
        }

    }

    // 具体的拖放操作,必须实现这个函数。
    this.upDisplay = function () {
        if(!_isGetPt1 && _pt1 != undefined && _pt2 != undefined )
        {
            this.drawLine(_pt1,_pt2);
        }
    }

}

function my2d_TestSelect() {
    MyTestSelect.prototype = new McEdJigCommand();
    var dynSelect = new MyTestSelect();

    MxJigCmdManager.runCmd(dynSelect);
}


function  MyTestSelect() {
    var _pt1;
    this.sampler = function () {
        var inType = InType.kGetEnd;
        var ret =  this.acquirePoint(inType);
        if(ret.status == DragStatus.kNormal)
        {
            _pt1 = ret.pt;

         

            
        }
        return ret.status;
    }

    // 具体的拖放操作,必须实现这个函数。
    this.done = function(dragStatus)
    {
        let mousPos = MxFun.getCurrentMousePostion();
        let interset = MxFun.getCurrentDraw().getIntersectObjects(mousPos);
        console.log(interset);
        return DoneStatius.kExitCommand;
    }

    // 具体的拖放操作,必须实现这个函数。
    this.upDisplay = function () {
    }

}